A decision to try and make some duck jerky leads the boys to Godwin's garage, where they end up fighting hornets and racing motorcycles before finally creating the jerky back at Duck Command after an impromptu knife throwing competition. Phil and Kay have made Willie the executor of their will, and Phil wants to show Willie what he and his brothers will inherit when he and Kay pass away.
s04e01 - Till Duck Do Us Part
s04e02 - So You Think You Can Date?
s04e03 - Hot Tub Grime Machine
s04e04 - A-Jase-ent Living
s04e05 - Termite be a Problem
s04e06 - John Luke After Dentist
s04e07 - Scoot Along Si
s04e08 - Jerky Boys
s04e09 - Going Si-ral
s04e10 - Quack O'Lanterns
s04e11 - O Little Town of West Monroe
Ask anyone in Louisiana and they'll tell you that the bayou state's favorite first family doesn't live in the governor's mansion but in the backwoods, where the Robertsons' rags-to-riches story is still unfolding. A homegrown mom-and-pop operation, Duck Commander has become a sporting empire by fabricating top-of-the-line duck calls and decoys out of salvaged swamp wood.
This newly minted multimillionaire family is kept in line by business-savvy Willie, who runs Duck Commander with the help of his brother Jase, their respective wives Korie and Missy, patriarch and founder of the company, Phil, and uncle Si. Together they run a booming business that employs half their neighborhood, but at the end of the day, you can find the whole family around matriarch Miss Kay's dinner table.
Each episode brings a new set of challenges, met with a special brand of Southern know-how and a down-home sense of humor. In the premiere episode Willie, CEO of Duck Commander, catches his crew constructing a testing facility to experiment with new duck calls at the warehouse. Only problem is, their makeshift pond is a flooded loading dock filled with ducks.