En route to Azati Prime, Archer and his crew encounter another roadblock: a trans-dimensional disturbance. To pass through it could prove deadly for the crew, but going around it means another two-week delay. Luckily, Phlox has a solution. He will place each crewmember in a comatose state, so as to protect their neocortexes while they traverse the anomaly. Because Phlox's Denobulan physiology is immune to the effects of the disturbance, he plans to remain conscious and watch over the ship and crew. As there's no way of knowing what effects the disturbance will have on Enterprise's warp drive, Trip recommends leaving the ship at impulse, meaning Phlox will have to keep the crew sedated for at least four days. Phlox is briefed on how to perform various tasks in case of an emergency - Mayweather gives him a quick helm tutorial while Trip instructs him on checking the warp engines. Various crewmembers express their concern about Phlox running the ship, because he lacks Starfleet training, but Archer is confident the doctor can handle things.
s03e01 - The Xindi
s03e02 - Anomaly
s03e03 - Extinction
s03e04 - Rajiin
s03e05 - Impulse
s03e06 - Exile
s03e07 - The Shipment
s03e08 - Twilight
s03e09 - North Star
s03e10 - Similitude
s03e11 - Carpenter Street
s03e12 - Chosen Realm
s03e13 - Proving Ground
s03e14 - Stratagem
s03e15 - Harbinger
s03e16 - Doctor's Orders
s03e17 - Hatchery
s03e18 - Azati Prime (1)
s03e19 - Damage (2)
s03e20 - The Forgotten
s03e21 - E²
s03e22 - The Council
s03e23 - Countdown
s03e24 - Zero Hour
Star Trek: Enterprise, a prequel set before the original series, follows the crew of Earth's first warp five starship. Lead by Jonathan Archer and his crew, the series follows their adventures as they explore never before seen parts of the galaxy, setting foot on new worlds and meeting new races, as well as some familiar ones.